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10 most recent changes:

Arclouze Card (4240)
AGI + 1
DEF + 1
AGI and DEF further increase by (Refine Rate/2)
Class : Card
Compound on :
Shield
Weight :
1
 
RSX 0806 Card (4342)
Can not be knocked back.
All attacks on you origining from 4 or less cells away will deal 10% less damage.
VIT + 3
Water resistance
decreases by 25%.
Make an armor indestructible (except in upgrade attempts).
When receiving physical damage, 0,5% chance to enter a defensive stance for 20 seconds.
Within that time, the following effects occur:
DEF + 5
VIT + 30
Status immunity
Class :
Card
Compound on :
Armor
Weight :
1
 
Thara Frog Card (4058)
Reduce damage from DemiHuman monster by 30%.
Additionally reduces damage from Assassin Cross and Lord Knight Classes by 10%.
Class : Card
Compound on :
Shield
Weight :
1
 
Horn Card (4045)
DEF + 3
Reduce damage from Long Range attacks by 35%.
Class : Card
Compound on :
Shield
Weight :
1
 
Black Mushroom Card (24047)
Black Mushroom Spores can manifest a powerful Barrier around your body to shield you from attacks, but they also have a bad impact on your health.
HP
-85%
Equipping this card activates
Auto Guard of Level 3 (14% physical block chance). If you learned Lv10, it will cast Lv11.
Vitality based DEF + 40
Receive 15% less damage from Critical hits.
All elemental resistances (except Neutral) raise by 40%
Class :
Card
Compound on :
Accessory
Weight :
1
 
Atroce Card (4425)
ATK + 25
When using nonskill physical attacks, there's a 0,5% chance to double attack- and movement speed for 10 seconds.
[Luck 10+]
Critical hit damage increases by
Refine Rate x 4%.
[
Luck 10 or less]
When attacking physically, there's a 3% chance to cast Pulse Strike of Level =
Refine Rate.
Class :
Card
Compound on :
Weapon
Weight :
1
 
Salamander Card (4429)
Inflict 50% more damage with Fire Pillar and Meteor Storm.
When activating
Meteor Storm, there's a 3% chance to enter Meteoric Aspect for 20 seconds.
Within that time, the following effects occur:
MATK + 10%
Meteor Storm / Fire Pillar damage + 50%
Storm Gust, Water Ball, Jupitel Thunder and Lord of Vermillion deal 50% less damage.
Your element changes to Fire 4.
Class :
Card
Compound on :
Garment
Weight :
1
 
Shining Plant Card (24046)
LUK + 1
Increases Natural HP/SP recovery by 30%
Grants Full elemental resistance of 5%.
When receiving or dealing physical nonskill melee damage, 0,1% chance to boost all stats by 30 for 10 seconds.
Class : Card
Compound on :
Accessory
Weight :
1
 
Lady Tanee Card (4376)
Maximum HP - 40%
Maximum SP + 75%
Longe range damage inflicted by you increases by (Refinement Level x2).
Add a 2% chance of gaining 'Banana' each time a monster is killed.
Banana's healing rate x30.
When using a Banana, there's a 5% chance to summon a
Kraben to your help for 60 seconds.
[
Refined to 9+]
Enables use of
Tension Relax.
When using
Tension Relax, there's a 10% chance to Root.
[
Root] Rooting takes 20 seconds. Within that time, you draw Energy from the earth itself and cannot move.
While rooted, your maximum HP increases by 50% and regenerate 500 HP per second,
[
Break free] After being rooted for 20 seconds, you break free, keeping various status increments for the next 40 seconds.
ATK / MATK + 30%
All stats + 10
HP + 70%
HIT + 30
HP recovered by Heal, Sanctuary and Potions is enhanced.
Class :
Card
Compound on :
Footgear
Weight :
1
 
Gate Switch Card (24054)
Allows you to bypass certain WoE barricades.
[Not implemented yet]
Compound on :
Accessory
Weight :
1
 
 
   

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