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Garm Card (4324)
When receiving physical damage, 75% chance to inflict Freeze on the attacker.
When receiving magical damage, 10% chance to cast
Wide Freeze.
Inflict +30% damage with
Cold Bolt / Storm Gust.
[
Garm Baby Card Combo]
Class :
Card
Compound on :
Armor
Weight :
1
 
Gate Switch Card (24054)
Allows you to bypass certain WoE barricades.
[Not implemented yet]
Compound on :
Accessory
Weight :
1
 
Gazeti Card (4418)
Add a 5% chance of auto casting Level 2 Cold Bolt on the enemy when attacking.
If you learned a higher level, it'll cast your level.
When using
Cold Bolt, there's a 0,5% chance to use Storm Gust on it.
Level used = BaseLevel/15.
When using Cold Bolt, there's a 0,1% chance to summon a
Gazeti to your help for 60 seconds.
Class :
Card
Compound on :
Accessory
Weight :
1
 
Gemini-S58 Card (4354)
Enables use of the skill Gangster's Paradise.
[
Base Agility >= 90]
Add a 30% resistance against
Silence and Stun.
[
Base Vitality >= 80]
Add a 50% resistance against
Stone Curse and Sleep.
[
Rogue Class]
AGI + 7
0,05% chance to create a supportive clone of yourself when attacking.
The clone will stay at your side until it's dead or you log out.
Class :
Card
Compound on :
Headgear
Weight :
1
 
Geographer Card (4280)
Add a 3% chance of auto casting Level 2 Blessing on the user when the user receives Physical Damage.
If the user has mastered the skill at Level 10, it will cast
Level 12 Blessing.
[
+ Rideword & Enchanted Peach Tree & Cookie & Seal]
VIT + 10
Reduce Casting Time by 20%.
[
Acolyte Class]
Casting Delay - 10%
Receive 30% less damage from Demon and Undead race monsters.
Receive 10% more Experience Points from Demon and Undead monsters.
When receiving damage, 0,2% chance to enter
Divinity for 20 seconds.
within those 20 seconds: all stats +7, Heal 777 HP and 77 SP each second.
[
Base Strength 50+]
5% chance to cast a
Guided attack that the target can never evade.
Level used = STR / 13.
When attacking physically, there's a 0,3% chance to enhance your physical characteristics for 40 seconds.
Within that time, the following bonuses occur:
STR + 40 , ASPD + 20%
Maximum HP + 40%
You recover 200 HP per second
Endure activates
Maximize Power activates
Class :
Card
Compound on :
Armor
Weight :
1
 
Ghostring Card (4047)
Enchant an Armor with the Ghost Property.
HP Recovery - 25%
[
Whisper Boss Card Combo]
Neutral Resistance + 35%
Ghost elemental
weakness + 200%
Class :
Card
Compound on :
Armor
Weight :
1
 
Ghoul Card (4110)
Increases resistance to the Poison status by 20%.
Increases resistance to the
Poison element by 20%.
DEF + 1
[
Refined 9+]
Grants Immunity to Poison status aliment
Class :
Card
Compound on :
Headgear
Weight :
1
 
Giant Hornet Card (4271)
Add a chance of gaining 'Wind of Verdure' each time an Insect monster is killed.
Add a 15% resistance against Wind Property attacks.
[
Refined 7+]
0,1% chance to increase Flee by 100 for 10 seconds.
Class :
Card
Compound on :
Headgear
Weight :
1
 
Giant Spider Card (4270)
Add a 10% chance of auto casting 'Poison' on an enemy when the user receives Physical Damage.
Class :
Card
Compound on :
Armor
Weight :
1
 
Giant Whisper Card (4303)
Flee Rate + 10
Receive 70% more damage from Ghost element attacks.
[Base Strength >= 80]
ATK + 20
3% physical attack chance to cast
Ghost elemental attack of Level STR/13.
Each level inflicts 100% ATK.
[
Base Agility >= 80]
Flee + 20
[
Base Vitality >= 80]
Maximum HP + 15%
[
Base Intelligence >= 80]
MATK + 10%
[
Base Dexterity >= 80]
HIT + 40
[
Base Lucky >= 80]
Critical Rate + 8
Lucky Dodge + 4
[
Ghostring Card Combo]
Neutral Resistance + 35%
Ghost elemental
weakness + 200%
Class :
Card
Compound on :
Garment
Weight :
1
 
Gibbet Card (4278)
Refine Rate 0~5]
MDEF + 8
Class :
Card
Compound on :
Headgear
Weight :
1
 
Giearth Card (4087)
Gain immunity to the Confusion status.
Increase resistance to
Earth Property attacks by 15%.
When receiving magical damage, 1% chance to increase MDEF by 30 for 10 seconds.
Class :
Card
Compound on :
Headgear
Weight :
1
 
Gig Card (4165)
Restore BaseLevel/3 SP each time an Insect monster is killed by a Physical attack.
Receive 2% more EXP from Insect monsters.
Drain 5 SP as the weapon is unequipped.
Class :
Card
Compound on :
Weapon
Weight :
1
 
Goat Card (4150)
Refine Rate 0~5]
DEF + 2
MDEF + 8
Class :
Card
Compound on :
Armor
Weight :
1
 
Goblin Archer Card (4157)
Inflict 15% more damage with Critical attacks.
Critical Rate + 10 on Undead monster.
Class : Card
Compound on :
Weapon
Weight :
1
 
Goblin Card (4060)
Increase damage on Brute monster by 20%.
Increase magical damage by 5% on Brute.
Class : Card
Compound on :
Weapon
Weight :
1
 
Gold Acidus Card (4378)
STR + 4
LUK + 2
Maximum HP and SP + 4%
[Refine Rate 0~5]
Additional Maximum HP and SP + 4%
HP and SP Recovery + 5%
Class :
Card
Compound on :
Footgear
Weight :
1
 
Golden Thief Bug Card (4128)
Nullify all magic spells, including supportive skills, that target the owner at the cost of doubling SP Consumption cost when using skills.
Whenever receiving nonskill melee damage, there's a 1% chance to counter with Mammonite.
Level used =
(STR/6).
Increases
Mammonite damage by (LUK/4)%.
Whenever using Mammonite, there's a 0,5% chance to enter
Restorative Hiding mode for 10 seconds.
Within that time, you hide, but also regenerate 1000 HP and 50 SP each second.
Class :
Card
Compound on :
Shield
Weight :
1
 
Golem Card (4072)
Make a weapon indestructible (except in upgrade attempts).
ATK + 10
[Refine Rate 9+]
0,2% attack chance to turn into a combat machine for 30 seconds:
ATK + 100
DEF + 10
Flee - 30
ASPD - 10 %
Class :
Card
Compound on :
Weapon
Weight :
1
 
Grand Peco Card (4161)
Add a 5% chance of auto casting Gloria on the user when the user receives Physical Damage.
Level used = Luk/26.
[
+ Peco Peco]
DEF + 3
VIT + 3
Enables passive use of the
HP Recovery skill. Level learned = (VIT/26).
Charge attack damage increases by VIT/3 %.
0,2% chance to increase movement Speed and ATK by 100 for 20 seconds.
[
Swordsman Class]
Increases HP restored by the HP Recovery skill by 15%.
Class :
Card
Compound on :
Headgear
Weight :
1
 
Greatest General Card (4283)
Add a 0.2% chance of auto casting Level 5 Call Spirits on the user when attacking.
[
Acolyte Class]
The chance is increased to 5%.
Decrease Casting time of
Call Spirit Sphere and Zen by 25%.
Class :
Card
Compound on :
Accessory
Weight :
1
 
Green Ferus Card (4381)
VIT + 1
Maximum HP + 10%
[+ Cruiser & Anolian & Alligator & Dragon Tail]
DEX + 10
Inflict 15% more damage with Arrow Vulcan, and inflict 25% more damage with Musical Strike and Throw Arrow.
[
Bard, Dancer, Clown, Gypsy]
Add a 20% chance of auto casting
Level 5 Tarot Card of Fate on the enemy when attacking.
When receiving physical damage, there's a 0,1% chance to enter
TRANCE for 25 seconds.
Within that time, Lucky Dodge increases by 70 while
Musical Strike / Sling Arrow deal +150% damage.
Class :
Card
Compound on :
Footgear
Weight :
1
 
Green Plant Card (24041)
STR + 1
10% Poison status resistance.
There's a chance to obtain a
Green Herb upon monster defeat.
When using
Detoxify, there's a 1% chance to call upon a Hermit Plant (Mob ID 1413) for 60 seconds.
As long as the Hermit Plant is alive, you gain the following Synergy effects:
Full status resistance
+ 20%.
Restore
50 HP per second.
Class :
Card
Compound on :
Accessory
Weight :
1
 
Grizzly Card (4162)
Add a 5% chance of auto casting 'Blind' on an enemy when the user receives Physical Damage.
[
+ Bigfoot]
'
Blind' chance increases to 15%.
Class :
Card
Compound on :
Armor
Weight :
1
 
 
   

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