all # A B C D E F G H I J K L M N O P Q R S T U V W X Y Z 
 
Salamander Card (4429)
Inflict 50% more damage with Fire Pillar and Meteor Storm.
When activating
Meteor Storm, there's a 3% chance to enter Meteoric Aspect for 20 seconds.
Within that time, the following effects occur:
MATK + 10%
Meteor Storm / Fire Pillar damage + 50%
Storm Gust, Water Ball, Jupitel Thunder and Lord of Vermillion deal 50% less damage.
Your element changes to Fire 4.
Class :
Card
Compound on :
Garment
Weight :
1
 
Santa Poring Card (4005)
Increase damage of attacks inflicted on Shadow Property by 20%.
Increases magical damage by 5% on
Shadow.
Class :
Card
Compound on :
Weapon
Weight :
1
 
Sasquatch Card (4216)
Add a 10% chance of freezing on an enemy when the user receives Physical Damage.
Class : Card
Compound on :
Armor
Weight :
1
 
Savage Babe Card (4017)
Stun effect to enemies by 5% chance.
[
Refined 7+]
0,3% Chance to cast
Full Screen Stun.
Class :
Card
Compound on :
Weapon
Weight :
1
 
Savage Card (4078)
VIT + 3
Restore +300% HP from Potato / Yam.
[Refined 8+]
1% chance to Stun on attack.
0,2% chance to increase ATK and VIT Def by 50 for 20 seconds.
Class :
Card
Compound on :
Armor
Weight :
1
 
Scorpion Card (4068)
Increase damage on Plant monster by 20%.
Increase magical damage by 5% on Plant.
Class : Card
Compound on :
Weapon
Weight :
1
 
Scorpion King Card (4130)
Increase damage on Undead element monster by 20%.
Increase magical damage by 5% on Undead Element.
Class : Card
Compound on :
Weapon
Weight :
1
 
Sea Otter Card (4326)
When defeating a Fish type monster, chance to gain Fish food items.
Fish food items restore 300% more HP while this is equipped.
Class : Card
Compound on :
Accessory
Weight :
1
 
Seeker Card (4414)
MDEF + 10
Enables use of Stone Curse.
Level learned = Luck/13.
Increase resistance to
Stone Curse status by 30%.
Class :
Card
Compound on :
Shield
Weight :
1
 
Shelter Card (4393)
Every 10 Base STR, you gain 1 INT.
Class : Card
Compound on :
Armor
Weight :
1
 
Shining Plant Card (24046)
LUK + 1
Increases Natural HP/SP recovery by 30%
Grants Full elemental resistance of 5%.
When receiving or dealing physical nonskill melee damage, 0,1% chance to boost all stats by 30 for 10 seconds.
Class : Card
Compound on :
Accessory
Weight :
1
 
Shinobi Card (4230)
AGI + 1
Has a 0,5% chance to cast Illusionary Shadow. Level used = Luck/13.
Add a 10% chance of auto casting
Level 10 Cloaking on the user when the user receives Physical Damage.
[
Wanderer & The Paper & Wild Rose & Dancing Dragon Card Combo]
Class :
Card
Compound on :
Accessory
Weight :
1
 
Sidewinder Card (4117)
Causes Double Attack by 5% chance.
If character has learned Double Attack, this card won't take effect.
[
DEX 50+]
1% to increase ASPD by 20% for 6 seconds.
Class :
Card
Compound on :
Weapon
Weight :
1
 
Skeggiold Card (4406)
When using Safety Wall, there's a 5% chance to Heal 777 HP each second along with +20 Lucky Dodge for 10 seconds.
The
Sanctuary skill repels hostile Undead / Dark targets by 2 cells.
[
Mage, Ninja Class]
Ignore magical defense of
Dark element.
Inflict +25% more magical damage on
Dark element.
Class :
Card
Compound on :
Weapon
Weight :
1
 
Skeleton Card (4025)
ATK + 10
Causes Stun effect to enemies by 2% chance.
[
Skeleton Prisoner Card Combo]
1% chance to cast
LV5 Undead Element Attack
0,3% chance to cast
Dark Breath
Class :
Card
Compound on :
Weapon
Weight :
1
 
Skeleton Prisoner Card (4222)
Add a 5% chance of auto casting 'Sleep' on an enemy when the user receives Physical Damage.
[
+ Skeleton]
'
Sleep' chance increases to 15%.
Class :
Card
Compound on :
Armor
Weight :
1
 
Skeleton Soldier Card (4086)
Crit + 9
[Refined 6+]
0,1% melee attack chance to increase ATK and CRIT by 30 for 5 seconds.
Class :
Card
Compound on :
Weapon
Weight :
1
 
Sky Deleter Card (4158)
Reduces natural HP recovery by 100%.
Gain BaseLevel*2 HP each time an enemy is killed by a Physical Melee Damage.
Class : Card
Compound on :
Armor
Weight :
1
 
Smokie Card (4044)
Enables use of Level 1 Hiding.
Flee increases by Base Luck/10.
Class :
Card
Compound on :
Accessory
Weight :
1
 
Snake Card (4037)
Poison an enemy when you attack (Success Chance 5%).
ATK + 5
[
Refined 7+]
Poison Chance + 3%
Class :
Card
Compound on :
Weapon
Weight :
1
 
Snowier Card (4415)
Add a low chance of gaining Ice Cream when a monster gets killed.
Ice Cream recovery rate + 300%.
Class : Card
Compound on :
Accessory
Weight :
1
 
Sohee Card (4100)
Maximum SP + 20%
SP Recovery + 5%
INT MDEF + 30
Class : Card
Compound on :
Footgear
Weight :
1
 
Soldier Guardian Card (WoE) (24051)
PvP Card
Increases damage inflicted on Knight, Crusader, Blacksmith and Alchemist classes by 15%
Compound on :
Accessory
Weight :
1
 
Solider Card (4220)
DEF + 2
MDEF + 2
Melee damage resistance + 5%
[Refined 9+]
Armor cannot be broken by skills.
[
Assaulter & Permeter & Freezer & Heater Card Combo]
Class :
Card
Compound on :
Armor
Weight :
1
 
Spore Card (4022)
VIT + 2
+10% Vit Def.
Class : Card
Compound on :
Accessory
Weight :
1
 
Stainer Card (4039)
Increase resistance to Silence status by 20%.
DEF + 1
[
STR 50+]
2% chance to Silence your target on attack.
Class :
Card
Compound on :
Headgear
Weight :
1
 
Stalactic Golem Card (4223)
DEF + 1
Add a 30% resistance against Stun.
Class :
Card
Compound on :
Headgear
Weight :
1
 
Stapo Card (4424)
Enables use of Level 1 Pick Stone and Level 1 Throw Stone.
Increases damage of
Earth Spike by 25%.
Decreases casting time of
Earth Spike by 25%.
Class :
Card
Compound on :
Accessory
Weight :
1
 
Steam Goblin Card (4156)
Inflict 15% more damage with Critical attacks.
Critical Rate + 10 on Formless monster.
Class : Card
Compound on :
Weapon
Weight :
1
 
Steel Chonchon Card (4042)
DEF + 2
Increase resistance to Wind Property attacks by 10%.
[
Refined 8+]
0,2% attack-chance to increase Def by 5, Flee by 20 for 20 seconds.
Class :
Card
Compound on :
Armor
Weight :
1
 
Sting Card (4226)
DEF + 2
[Soul Linker Class]
When defeating a monster, 30% chance to get a
Lv5 Earth Spike Scroll.
[
Refine Rate 9~10]
MDEF + 10
DEF increases by DEX/40.
Class :
Card
Compound on :
Shield
Weight :
1
 
Stormy Knight Card (4318)
Add a 4% chance of auto casting Storm Gust on the enemy when attacking physically or magically. Level used = INT/20.
Has 20% chance of Freezing an enemy when attacking.
The
Storm Gust skill has a 1% chance to inflict Stun, Freeze, Blind, Poison, Silence, Curse, Stone Curse or Bleeding with each hit.
Whenever activating Storm Gust, there's a 1% chance to enter
Absolute Zero status for 20 seconds.
Within that time, your armor's element changes to Water 4, you inflict double damage with Storm Gust and Cold Bolt, casting time decreases by 50%, but you also lose 500 HP per second.
Enchants your weapon with the
Wind element.
Class :
Card
Compound on :
Weapon
Weight :
1
 
Strouf Card (4111)
Increase damage on Demon monster by 20%.
Increase magical damage by 5% on Demons.
Class : Card
Compound on :
Weapon
Weight :
1
 
Succubus Card (4218)
VIT - 3
Maximum HP + 1000
HP Recovery - 20%
[+ Incubus]
VIT + 8
HP further increases by (
BaseLevel*3).
HP Recovery + 30%
When dealing physical damage, there's a 0,1% chance to cast
Blood Sucking.
Level used = BaseLevel/15.
Note: Each level of Blood Suck deals and absorbs 100% ATK.
Class :
Card
Compound on :
Armor
Weight :
1
 
Swordfish Card (4089)
Enchant Armors with the Water Property.
DEF + 1
[
Magic Kettle Set Item]
When using Deluge, there's a 3% chance to activate
Undine's Spring for 10 seconds.
Within that time,
maximum HP is further increased by 20%, you regenerate 500 HP each second and magical defenses are slightly increased.
Class :
Card
Compound on :
Armor
Weight :
1
 
 
   

Username:  

Password:  
 
 
   

Login Server: Online

Char Server: Online
  Map Server: Online
 
Active Events:
All Juperos monsters
have their EXP doubled!
 
 
   
Register
 
Review Heavenly Maiden RO at http://ratemyserver.net/