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Alarm Mask (5086)
A mask which resembles the face of an Alarm monster.
Adds 50% resistance against Blind.
Grants immunity to
Sleep.
Class :
Headgear
Defense :
2
Equipped on :
Mid, Lower
Weight :
10
Applicable Job :
Every Job Except Novice
 
Ancient Cape (2507)
A fancy cape said to have once been worn by marquises long ago.
AGI + 1
When receiving physical damage, there's a (Refine Rate x 2,5)% chance to inflict Curse.
When defeating a monster with a physical attack, you gain (Baselevel/5) HP and (Baselevel/15) SP.
Class :
Garment
Defense :
2
Weight :
60
Required Level :
40
Applicable Job :
Every Job Except Novice
 
Ancient Cape (1) (2525)
A fancy cape said to have once been worn by marquises long ago.
AGI + 1
When receiving physical damage, there's a (Refine Rate x 2,5)% chance to inflict Curse.
When defeating a monster with a physical attack, you gain (Baselevel/5) HP and (Baselevel/15) SP.
Class :
Garment
Defense :
2
Weight :
60
Required Level :
40
Applicable Job :
Every Job Except Novice
 
Angel Ear Wing (1) (5074)
An ear accessory that looks just like white, beautiful angel wings.
AGI + 1
Class : Headgear
Defense :
1
Equipped on :
Mid
Weight :
10
Required Level :
70
Applicable Job :
Every Job
 
Angelic Ring (2743)
A ring that contains holy power. It responds to specific abilities and strengthens them.
INT + 2
DEX + 1
MDEF + 2
The restorative skills Heal, Sanctuary, Potion Pitcher and Slim Potion Pitcher recover + 15% when used by the wearer.
Class :
Accessory
Defense :
0
Weight :
10
Required Level :
70
Applicable Job :
Every Class
 
Angeling Backpack (8092)
Backpack that looks like an angeling.
Enables use of Heal Lv1
If you learned Heal Lv10, the power of your Heal increases by 10%.
When receiving close ranged damage, 0,1% chance to cast
Heal Lv11.
Allows usage of
Enlarge Weight limit Lv5
[
Merchant Class]
Grants
Enlarge Weight Limit R Lv5 instead.
Class :
Headgear
Defense :
0
Equipped on :
Lower
Weight :
10
 
Angeling Hat (1) (5132)
A hat, made especially to look like a cute Angeling.
Reduce damage taken from DemiHuman monster by 10%.
Increases the HP restored to you by
Heal or Sanctuary by (Baselevel/10)%.
Decreases your resistance to Dark and Undead elements by
30%.
Class :
Headgear
Defense :
2
Equipped on :
Upper
Weight :
70
Required Level :
38
Applicable Job :
Every Job
 
Angeling Wings (8188)
Cute wings, emitting a faint aura of protection.
Increases Resistance to Holy, Dark and Undead property by 20%.
Class :
Headgear
Defense :
0
Equipped on :
Lower
Weight :
1
Applicable Job :
Every job
 
Angels Protection (1) (2355)
Super Novice Guardian Angel's robe.
MDEF + 20
[+ Angelic Protection, Angel's Reincarnation, Angelic Guard, Angelic Cardigan & Angel's Kiss]
0,5% attack chance to summon an
Angel to your help for 60 seconds.
INT + 5
STR + 5
Maximum HP + 900, Maximum SP + 100
Add a 5% chance of auto casting
Level 5 Assumptio on the user when the user receives Physical Damage.
Class :
Armor
Defense :
4
Weight :
60
Required Level :
40
Applicable Job :
Novice Types
 
Anime Angel Wings (8576)
These wings appear to be shining in divine light.
0,2% chance to change armor to Holy element as well as increasing all stats by 4 for 30 seconds.
Class :
Headgear
Defense :
1
Equipped on :
Lower
Weight :
0
Applicable Job :
Every Job
 
Annoyed Mask (5089)
A mask with an annoyed expression on it.
ATK + 20
HIT - 20
Class : Headgear
Defense :
1
Equipped on :
Mid, Lower
Weight :
10
Applicable Job :
Every Job
 
Apple of Archer (2285)
A headgear made in the honor of the legendary archer who shot an apple, on top of a friend's head, from a long distance.
DEX + 3
Low chance to obtain a Random Quiver whenever defeating a monster.
Chance to always hit your target, disregarding Flee: 10%
[
Baselevel 75+]
HIT + 10
Class :
Headgear
Defense :
0
Equipped on :
Upper
Weight :
20
Required Level :
30
Applicable Job :
Every Job Except Novice
 
Archangeling Backpack (8093)
Backpack that looks like an arch angeling.
Enables use of Resurrection Lv1.
When receiving damage, there's a 0,1% chance to boost all stats by 7 for 20 seconds.
Allows usage of
Enlarge Weight limit Lv5
[
Merchant Class]
Grants
Enlarge Weight Limit R Lv5 instead.
Class :
Headgear
Defense :
0
Equipped on :
Lower
Weight :
10
 
Archangeling Hat (1) (5319)
A blue lovely hat that looks just like an Archangeling.
LUK + 3
Lucky Dodge + 10
When attacking physically, there's a 0,5% chance to cast a Lv11 Heal on yourself.
Class :
Headgear
Defense :
2
Equipped on :
Upper
Weight :
50
Required Level :
10
Applicable Job :
Every Job Except Novice
 
Aria Hat (1) (8281)
Uniform Hat of the Aria Company. It makes you more adept at crossing vast oceans.
Water Resistance + 15%
Fish Race Resistance + 10%
Class : Headgear
Defense :
3
Equipped on :
Upper
Weight :
20
Applicable Job :
Every job
 
Army Cap (1) (2261)
A squad cap issued by the Prontera Military.
Inflict +5% damage with long ranged physical attacks.
When attacking physically or magically, there's a 0,3% chance to Summon a Cruiser for 60 seconds.
Additionally, your HIT will increase by 20 for 10 seconds.
Class :
Headgear
Defense :
4
Equipped on :
Upper
Weight :
40
Applicable Job :
All Classes
 
Assassin Mask (5054)
An exclusive mask for assassins. Covers most of the face. You feel that you no longer need to hold back your poisonous attacks.
Venom Splasher damage + 10%
Class : Headgear
Defense :
0
Equipped on :
Lower
Weight :
10
Required Level :
70
Applicable Job :
Priest, Assassin
 
Atroce Blade (1) (1175)
A massive sword used by Atroce. It reminds you of a certain Buster Sword somebody used.
Avoiding the groundshaking blow of the huge weapon isn't an option.
CRIT + 10
20% attack chance to ignore the target's flee.
Refining this weapon grants additional + 4 defense ignoring ATK.
[Base Strength >= 80]
Add a 5% chance of breaking the enemy's armor when attacking.
[
Refined to 6+]
[
Stun Attack Upgrade]
10% chance to inflict
Stun on normal attack
5% chance to inflict
Stun on offensive skills.
[
Refined to 6+]
[
Beastslayer Upgrade]
Inflicts + 30% more damage on Brute race monsters.
CRIT + 20 on Brute race monsters.
Receive 10% less damage from Brute race monsters.
[
Refined to 7+]
[
Duplicator Upgrade]
2% chance to cast
Lex Aeterna on normal attacks.
5% chance to cast
Lex Aeterna on offensive skills.
3% chance to cast
Kaupe when receiving physical damage.
[
Refined to 8+]
[
Booster Upgrade]
ASPD + 10%
Skill Delay - 10%
Skill SP consumption + 10%
[
Refined to 9+]
[
Anchor Upgrade]
You can not be knocked back.
DEF + 3
[
Refined to 10]
[
Groundshaker Upgrade]
When using Bowling Bash, there's a 2% chance to cast
Earthquake.
Class :
Two-handed Sword
Attack :
200
Weight :
350
Property :
Neutral
Weapon Level :
4
Required Level :
55
Applicable Job :
Trans Swordman Class
 
Azoth (1235)
A dagger that symbolizes the potential of Alchemy.
transforms all monsters, aside from Boss monsters at a very high chance.
Note: Make sure to clean up afterwards unless it's something even a newbie can handle within that area.
Class :
Dagger
Attack :
110
Weight :
70
Weapon Level :
4
Required Level :
36
Applicable Job :
Alchemist
 
 
   

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